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New Course Lessons, C++ State Trees Code Samples and More Progress continues to be steady on the courses, including continued work on the open-source Project "Orion" which feeds back into the courses and tutorials with advanced topics on C++ and Performance. 13 New lessons for 'Professional Game Development in C++ and Unreal Engine 5' Since the last newsletter I have added 13 new lessons including some performance profiling, a new buff system, GameplayTag hierarchies and the latest Assignment...
New Optimization Article, C++ Course Lessons, "Orion" Sample Game Updates Progress is steady on the courses and updates to the blog, including continued work on the open-source Project "Orion" which feeds back into the courses and tutorials with advanced topics on C++ and Performance. New Article: Adding Trace Counters to Unreal Insights & Stats System The original post about adding new cycle counters for Unreal Insights and the Stats System has been overhauled enough to consider it an...
New Articles, New Course Lessons, and more in 2026... I have been rather busy, in this newsletter you can read some of the more important updates, and what's coming in early 2026. New Article: Setup Rider for Unreal Engine C++ I have published a complete C++ setup guide for JetBrains Rider with Unreal Engine 5. Including troubleshooting errors you might run into during installation or first compiling your Unreal project. A few personal preferences and settings are included, depending on how...